Scott Douglas, author of the McSweeney's column
Tags are those little nuggets of truth that we all crave and Shirky is a believer. He is critical of top-down classification schemes, and rightly so. But bottom-up classification schemes are not necessarily the solution. There is the desire in the Shirky cult to deify bottom-up organization, without critically assessing the structured, traditional literacy culture that surrounds us. When the majority of people apply a certain tag to a work, they are still harnessed to the same inherent language system (English in this case) that limits us in its structure. As the Playful Librarian notes, classification systems are all built on structured and labeled database systems. With these limitations, can we--the powers of one and many--really make Shirky(ies) happy? How do we shake this up and look at it differently? Luis von Ahn is an example.
The work of Luis von Ahn seeks to understand the crucial component of play in organizing knowledge. He makes human generated games based on tags that teach computers to understand beauty. Games pair random players to solve a computing problem. Because the two players get points when their answers (tags) match, the accuracy, fun quotient, and stakes of tagging increase. Freed from familiar structures, we can really ask what is beautiful? What has meaning to us as both one and a collective many?
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